How long does an iOS MVP take?
Typically 4–8 weeks, depending on complexity. Timeline is driven mostly by scope: number of screens, whether there's a backend, authentication, payments and how much design work is needed.
How much does it cost?
Cost depends mostly on scope and on whether the app needs a backend. Full MVPs typically fall in the €4,000–€10,000+ range. The quickest way to get a real number is to describe the one core job the app must do and whether it needs to talk to a server — see how iOS apps are priced.
Do you also design the app?
Yes. I design to Apple's Human Interface Guidelines so the app feels native. If you already have designs from a designer, I'll build them faithfully.
Do I need a backend?
Not always. Many first versions work fully on-device, which is faster and cheaper to validate. If you do need accounts, sync or an API, I can build against your existing backend or help scope one.
Will you handle App Store submission?
Yes — metadata, screenshots, privacy details, TestFlight and submission. Apple makes the final call on review, so I can't guarantee approval, but I prepare carefully against the guidelines and handle any feedback.
Why not Flutter or React Native?
For an iPhone-first product, native Swift usually means better performance, better platform fit and fewer surprises. If you truly need Android from day one, I'll tell you honestly that a cross-platform team may serve you better.
Can we work across time zones?
Yes. I work remotely and I'm based in Romania (UTC+2/+3): full overlap with Europe and partial overlap with the US East Coast.